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-rw-r--r--config.example.yml28
1 files changed, 18 insertions, 10 deletions
diff --git a/config.example.yml b/config.example.yml
index 4d8e2b1..e3e79b0 100644
--- a/config.example.yml
+++ b/config.example.yml
@@ -2,14 +2,20 @@ user: quake3
cmd: /opt/ioquake3/ioq3ded.x86_64
exec: /home/quake3/.q3a/baseq3/autoexec.cfg
gamemodes:
- ffa:
+ # names just identifiers, feel free to mix
+ # map types as you see fit
+ default:
+ # the only required option here is maps,
+ # everything else is optional
maps: [
q3dm2, q3dm3, q3dm4, q3dm5, q3dm6,
q3dm7, q3dm8, q3dm9, q3dm10, q3dm11
]
+ # any supported var can be set from here
+ # vars is optional, defaults to these:
vars:
- fraglimit: 30
- timelimit: 15
+ fraglimit: 15
+ timelimit: 5
duel:
maps: [
q3dm1, q3dm2, pro-q3dm6, pro-q3dm13,
@@ -22,12 +28,14 @@ gamemodes:
cpma_duel:
maps: [ q3dm6 ]
vars:
- sv_game: cpma
+ # mods can be used as well
+ fs_game: cpma
fraglimit: 15
timelimit: 15
-bots:
- level: '3'
- names: [
- anarki, angel, crash, doom, hunter,
- klesk, major, mynx, orbb, slash, xaero
- ]
+# defining bots here is optional, defaults
+# are already defined in the script
+bot_level: 3
+bot_names: [
+ anarki, angel, crash, doom, hunter,
+ klesk, major, mynx, orbb, slash, xaero
+]