user: quake3 cmd: /opt/ioquake3/ioq3ded.x86_64 exec: /home/quake3/.q3a/baseq3/autoexec.cfg gamemodes: # names just identifiers, feel free to mix # map types as you see fit default: # the only required option here is maps, # everything else is optional maps: [ q3dm2, q3dm3, q3dm4, q3dm5, q3dm6, q3dm7, q3dm8, q3dm9, q3dm10, q3dm11 ] # any supported var can be set from here # vars is optional, defaults to these: vars: fraglimit: 15 timelimit: 5 duel: maps: [ q3dm1, q3dm2, pro-q3dm6, pro-q3dm13, q3tourney1, q3tourney3, q3tourney5, q3tourney6, pro-q3tourney2, pro-q3tourney4 ] vars: fraglimit: 15 timelimit: 5 cpma_duel: maps: [ q3dm6 ] vars: # mods can be used as well fs_game: cpma fraglimit: 15 timelimit: 15 # defining bots here is optional, defaults # are already defined in the script bot_level: 3 bot_names: [ anarki, angel, crash, doom, hunter, klesk, major, mynx, orbb, slash, xaero ]