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41 lines
1.0 KiB
41 lines
1.0 KiB
user: quake3 |
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cmd: /opt/ioquake3/ioq3ded.x86_64 |
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exec: /home/quake3/.q3a/baseq3/autoexec.cfg |
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gamemodes: |
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# names just identifiers, feel free to mix |
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# map types as you see fit |
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default: |
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# the only required option here is maps, |
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# everything else is optional |
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maps: [ |
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q3dm2, q3dm3, q3dm4, q3dm5, q3dm6, |
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q3dm7, q3dm8, q3dm9, q3dm10, q3dm11 |
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] |
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# any supported var can be set from here |
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# vars is optional, defaults to these: |
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vars: |
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fraglimit: 15 |
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timelimit: 5 |
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duel: |
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maps: [ |
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q3dm1, q3dm2, pro-q3dm6, pro-q3dm13, |
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q3tourney1, q3tourney3, q3tourney5, q3tourney6, |
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pro-q3tourney2, pro-q3tourney4 |
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] |
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vars: |
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fraglimit: 15 |
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timelimit: 5 |
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cpma_duel: |
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maps: [ q3dm6 ] |
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vars: |
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# mods can be used as well |
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fs_game: cpma |
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fraglimit: 15 |
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timelimit: 15 |
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# defining bots here is optional, defaults |
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# are already defined in the script |
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bot_level: 3 |
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bot_names: [ |
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anarki, angel, crash, doom, hunter, |
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klesk, major, mynx, orbb, slash, xaero |
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]
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