From b1e711fbcc943023833cf84050af50cd8ddbbf5f Mon Sep 17 00:00:00 2001 From: Von Random Date: Mon, 16 Mar 2015 00:45:42 +0300 Subject: [PATCH] now my awesome remembers the tiled layout used before switching to maxed or floating; combined tags may be quirky though, I have no intention on improving them since I hardly ever use them --- rc.lua | 37 ++++++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) diff --git a/rc.lua b/rc.lua index 23b2688..342ae8a 100644 --- a/rc.lua +++ b/rc.lua @@ -123,6 +123,7 @@ local layouts = { awful.layout.suit.magnifier } } +layouts.tiled['default'] = layouts.tiled[3] -- }}} -- {{{ Wallpaper if beautiful.wallpaper then @@ -134,8 +135,10 @@ end -- {{{ Tags -- Provide tag names and layout settings if we wish to define them tags = {} +saved_layouts = {} for s = 1, screen.count() do tags[s] = { name = {}, layout = {} } + saved_layouts[s] = { tiled = {} } end -- screen 1 --tags[1].name = { @@ -143,7 +146,6 @@ end -- [9] = 'example2' --} tags[1].layout = { - [2] = layouts.max[1], [4] = layouts.float[1] } -- screens 2+ @@ -155,8 +157,15 @@ end -- Fill the missing values with defaults for s = 1, screen.count() do for tag = 1, 9 do - tags[s].name[tag] = tags[s].name[tag] or tag - tags[s].layout[tag] = tags[s].layout[tag] or layouts.tiled[1] + local name = tags[s].name[tag] or tag + local layout = tags[s].layout[tag] or layouts.tiled['default'] + tags[s].name[tag] = name + tags[s].layout[tag] = layout + if enters(layout, layouts.tiled) then + saved_layouts[s].tiled[name] = layout + else + saved_layouts[s].tiled[name] = layouts.tiled['default'] + end end end -- Set tags instances in wm @@ -186,7 +195,13 @@ menubar.utils.terminal = terminal -- Set the terminal for applications that requ -- {{{ Menu for layoutbox mylbmenu = awful.menu({ items = { - { 'Tiled', function () awful.layout.set(layouts.tiled[1]) end }, + { 'Tiled', + function () + local screen = mouse.screen + local tag = awful.tag.selected(screen).name + awful.layout.set(saved_layouts[screen].tiled[tag]) + end + }, { 'Maximized', function () awful.layout.set(layouts.max[1]) end }, { 'Floating', function () awful.layout.set(layouts.float[1]) end } } @@ -268,9 +283,12 @@ for s = 1, screen.count() do awful.util.table.join( awful.button({ }, 1, function () - local current_layout = awful.layout.get(mouse.screen) + local screen = mouse.screen + local current_layout = awful.layout.get(screen) if enters(current_layout, layouts.tiled) then + local tag = awful.tag.selected(screen).name awful.layout.inc(layouts.tiled, 1) + saved_layouts[screen].tiled[tag] = awful.layout.get(screen) end end), awful.button({ }, 3, function () mylbmenu:toggle() end) @@ -387,11 +405,14 @@ globalkeys = awful.util.table.join( end), awful.key({ modkey, }, 't', function () - local current_layout = awful.layout.get(mouse.screen) + local screen = mouse.screen + local current_layout = awful.layout.get(screen) + local tag = awful.tag.selected(screen).name if not enters(current_layout, layouts.tiled) then - awful.layout.set(layouts.tiled[1]) + awful.layout.set(saved_layouts[screen].tiled[tag]) else awful.layout.inc(layouts.tiled, 1) + saved_layouts[screen].tiled[tag] = awful.layout.get(screen) end end), @@ -521,6 +542,7 @@ awful.rules.rules = { { rule_any = { class = { + 'Audacious', 'Deadbeef', 'Google-musicmanager', 'mpv', @@ -606,6 +628,7 @@ awful.rules.rules = { 'eu4', 'witcher2', -- non-games + 'Audacious', 'Qmmp' }, instance = {