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vdotfiles/rc.lua

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-- {{{ Includes
-- Standard awesome library
local gears = require('gears')
local awful = require('awful')
awful.rules = require('awful.rules')
require('awful.autofocus')
-- Widget and layout library
local wibox = require('wibox')
-- Theme handling library
local beautiful = require('beautiful')
-- Notification library
local naughty = require('naughty')
local menubar = require('menubar')
-- }}}
-- {{{ Custom functions
-- test if file exists
function exists(name)
local f=io.open(name,'r')
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if f ~= nil then
io.close(f)
return true
else
return false
end
end
-- verify if element is part of the table
function enters(element, table)
for key, value in pairs(table) do
if value == element then
return true
end
end
return false
end
-- update wallpapers, useful when attaching screens
function update_wallpapers(wallpaper)
for s = 1, screen.count() do
gears.wallpaper.centered(wallpaper, s)
end
end
-- battery indicator
function battery_status ()
local batt_status = "/sys/class/power_supply/BAT0/status"
local batt_capacity = "/sys/class/power_supply/BAT0/capacity"
local fd = io.open(batt_status, "r")
if not fd then
do return "" end
end
local text = fd:read("*a")
io.close(fd)
local fd = io.open(batt_capacity, "r")
if not fd then
do return "" end
end
local battery = string.match(fd:read("*a"), "%d+")
io.close(fd)
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local icon
if string.match(text, "Charging") then
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icon = ""
elseif string.match(text, "Discharging") then
icon = ""
else
icon = ""
end
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return ' ' .. battery .. icon
end
-- }}}
-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
naughty.notify({
preset = naughty.config.presets.critical,
title = 'Oops, there were errors during startup!',
text = awesome.startup_errors
})
end
-- Handle runtime errors after startup
do
local in_error = false
awesome.connect_signal(
'debug::error',
function (err)
-- Make sure we don't go into an endless error loop
if in_error then
return
end
in_error = true
naughty.notify({
preset = naughty.config.presets.critical,
title = 'Oops, an error happened!',
text = err
})
in_error = false
end
)
end
-- }}}
-- {{{ Variable definitions
-- Themes define colours, icons, and wallpapers
beautiful.init('/usr/share/awesome/themes/default/theme.lua')
theme.font = 'Terminus 9'
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theme.taglist_font = 'Terminus 11'
theme.taglist_squares_sel = nil
theme.taglist_squares_unsel = nil
theme.border_width = 2
-- amount of pixels to snap windows from
snap = 7
-- set wallpaper
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local wallpaper = '/home/von/.wallpaper.png'
if exists(wallpaper) then
theme.wallpaper = wallpaper
end
-- This is used later as the default terminal and editor to run.
terminal = 'urxvt'
editor = 'gvim'
editor_cmd = editor
-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = 'Mod4'
-- Tables of layouts to cover with awful.layout.inc, order matters.
local layouts = {
tiled = {
awful.layout.suit.tile,
awful.layout.suit.tile.top,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom
},
max = {
awful.layout.suit.max,
awful.layout.suit.max.fullscreen
},
float = {
awful.layout.suit.floating
},
magnifier = {
awful.layout.suit.magnifier
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},
-- Some weird shit I don't use, but it still exists:
fair = {
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal
},
spiral = {
awful.layout.suit.spiral,
awful.layout.suit.spiral.dwindle
}
}
-- }}}
-- {{{ Wallpaper
if beautiful.wallpaper then
update_wallpapers(beautiful.wallpaper)
end
-- }}}
-- {{{ Tags
-- Provide tag names and layout settings if we wish to define them
tags = {}
saved_layouts = {}
for s = 1, screen.count() do
tags[s] = { name = {}, layout = {} }
saved_layouts[s] = { tiled = {}, max = {} }
end
-- screen 1
--tags[1].name = {
-- [1] = 'example',
-- [9] = 'example2'
--}
tags[1].layout = {
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[1] = layouts.max[1],
[4] = layouts.float[1]
}
-- screens 2+
if screen.count() >= 2 then
tags[2].layout = {
[1] = layouts.float[1]
}
end
-- Fill the missing values with defaults
for s = 1, screen.count() do
-- Set default tiled layout for all the screens
-- if s == 1 and screen.count() ~= 1 then -- in case I ever want to have default for less than 2 screens
--if s == 1 then
-- default_tiled = layouts.tiled[1]
--else
-- default_tiled = layouts.tiled[3]
--end
default_tiled = layouts.tiled[1]
for tag = 1, 9 do
local name = tags[s].name[tag] or tostring(tag)
local layout = tags[s].layout[tag] or default_tiled
tags[s].name[tag] = name
tags[s].layout[tag] = layout
-- Assign saved tiled layout so that we can use it right away
if enters(layout, layouts.tiled) then
saved_layouts[s].tiled[name] = layout
else
saved_layouts[s].tiled[name] = default_tiled
end
saved_layouts[s].max[name] = layouts.max[1]
end
end
-- Set tags instances in wm
for s = 1, screen.count() do
tags[s] = awful.tag(tags[s].name, s, tags[s].layout)
end
-- }}}
-- {{{ Menu
-- Create a laucher widget and a main menu
mymainmenu_restart = {
{ 'restart', awesome.restart }
}
mymainmenu_screens = {
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{ 'one', function() awful.util.spawn('xrandr --output HDMI1 --off') end },
{ 'two', function() awful.util.spawn('xrandr --output eDP1 --primary --auto --output HDMI1 --auto --below eDP1') end }
}
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--mymainmenu_quit = {
-- { 'quit', awesome.quit }
--}
mymainmenu = awful.menu({
items = {
{ 'restart', mymainmenu_restart, beautiful.awesome_icon },
{ 'screens', mymainmenu_screens, beautiful.awesome_icon }
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-- { 'quit', mymainmenu_quit, beautiful.awesome_icon }
}
})
-- Menubar configuration
menubar.utils.terminal = terminal -- Set the terminal for applications that require it
-- }}}
-- {{{ Menu for layoutbox
mylbmenu = awful.menu({
items = {
{ 'Tiled',
function ()
local screen = mouse.screen
local tag = awful.tag.selected(screen).name
awful.layout.set(saved_layouts[screen].tiled[tag])
end
},
{ 'Maximized', function () awful.layout.set(layouts.max[1]) end },
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{ 'Floating', function () awful.layout.set(layouts.float[1]) end },
{ 'Spiral', function () awful.layout.set(layouts.spiral[1]) end }
}
})
-- }}}
-- {{{ Wibox
-- Create a textclock widget
mytextclock = awful.widget.textclock(' %a %d %H:%M ')
mytextclock:set_font('Terminus Bold 11')
-- Create a mail notification widget
mytextbox = wibox.widget.textbox()
mytextbox:set_text('')
mytextbox:set_font('Terminus 9')
-- A box to show info about new mail, temporary unneeded
--mytextbox_bg = wibox.widget.background()
--mytextbox_bg:set_widget(mytextbox)
--mytextbox_bg:set_bg(theme.bg_minimize)
--mytextbox_bg:set_fg(theme.fg_minimize)
-- Create keyboard layout indicator widget
--mykblayout = wibox.widget.textbox()
--mykblayout:set_text('US')
--mykblayout:set_font('Terminus Bold 11')
-- Battery indicator
mybattstatus = wibox.widget.textbox()
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mybattstatus:set_font('Terminus Bold 11')
-- Create a wibox for each screen and add it
mywibox = {}
mypromptbox = {}
mylayoutbox = {}
mytaglist = {}
mytaglist.buttons = awful.util.table.join(
awful.button({ }, 1, awful.tag.viewonly),
awful.button({ modkey }, 1, awful.client.movetotag),
awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, awful.client.toggletag)
)
mytasklist = {}
mytasklist.buttons = awful.util.table.join(
awful.button({ }, 1,
function (c)
if c ~= client.focus then
-- Without this, the following
-- :isvisible() makes no sense
c.minimized = false
if not c:isvisible() then
awful.tag.viewonly(c:tags()[1])
end
-- This will also un-minimize
-- the client, if needed
client.focus = c
c:raise()
end
end),
awful.button({ }, 3,
function ()
if instance then
instance:hide()
instance = nil
else
instance = awful.menu.clients({ width=250 })
end
end),
awful.button({ }, 4,
function ()
awful.client.focus.byidx(1)
if client.focus then
client.focus:raise()
end
end),
awful.button({ }, 5,
function ()
awful.client.focus.byidx(-1)
if client.focus then
client.focus:raise()
end
end)
)
for s = 1, screen.count() do
-- Create a promptbox for each screen
mypromptbox[s] = awful.widget.prompt()
-- Create an imagebox widget which will contains an icon indicating which layout we're using.
-- We need one layoutbox per screen.
mylayoutbox[s] = awful.widget.layoutbox(s)
mylayoutbox[s]:buttons(
awful.util.table.join(
awful.button({ }, 1,
function ()
local screen = mouse.screen
local current_layout = awful.layout.get(screen)
if enters(current_layout, layouts.tiled) then
local tag = awful.tag.selected(screen).name
awful.layout.inc(layouts.tiled, 1)
saved_layouts[screen].tiled[tag] = awful.layout.get(screen)
end
end),
awful.button({ }, 3, function () mylbmenu:toggle() end)
)
)
-- Create a taglist widget
mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.filter.noempty, mytaglist.buttons)
-- Create a tasklist widget
mytasklist[s] = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags, mytasklist.buttons)
-- Create the wibox
mywibox[s] = awful.wibox({ position = 'top', height = '18', screen = s })
local left_layout = wibox.layout.fixed.horizontal()
local right_layout = wibox.layout.fixed.horizontal()
if s == 1 then
right_layout:add(mypromptbox[s])
--right_layout:add(mytextbox_bg)
right_layout:add(mytaglist[s])
right_layout:add(wibox.widget.systray())
right_layout:add(mybattstatus)
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right_layout:add(mytextclock)
right_layout:add(mylayoutbox[s])
elseif s == 2 then
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--left_layout:add(mylayoutbox[s])
--left_layout:add(mytextclock)
--left_layout:add(mytaglist[s])
--left_layout:add(mypromptbox[s])
right_layout:add(mypromptbox[s])
right_layout:add(mytaglist[s])
right_layout:add(mytextclock)
right_layout:add(mylayoutbox[s])
else
left_layout:add(mytaglist[s])
left_layout:add(mypromptbox[s])
right_layout:add(mylayoutbox[s])
end
-- Now bring it all together (with the tasklist in the middle)
local layout = wibox.layout.align.horizontal()
layout:set_left(left_layout)
layout:set_middle(mytasklist[s])
layout:set_right(right_layout)
mywibox[s]:set_widget(layout)
end
-- }}}
-- {{{ Mouse bindings
root.buttons(
awful.util.table.join(
awful.button({ }, 3, function () mymainmenu:toggle() end)
)
)
-- }}}
-- {{{ Key bindings
globalkeys = awful.util.table.join(
awful.key({ modkey, }, 'Up', function () awful.screen.focus_relative( 1) end),
awful.key({ modkey, }, 'Down', function () awful.screen.focus_relative(-1) end),
awful.key({ modkey, }, 'Left', awful.tag.viewprev),
awful.key({ modkey, }, 'Right', awful.tag.viewnext),
awful.key({ modkey, }, 'Escape', awful.tag.history.restore),
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-- Switch between windows
awful.key({ modkey, }, 'j', function () awful.client.focus.byidx( 1) client.focus:raise() end),
awful.key({ modkey, }, 'k', function () awful.client.focus.byidx(-1) client.focus:raise() end),
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awful.key({ modkey, }, 'i', function () client.focus:raise() end),
awful.key({ modkey, }, 'w', function () mymainmenu:show() end),
-- Switch between screens
awful.key({ modkey, }, 'o', function () awful.screen.focus_relative(1) end),
-- Layout manipulation
awful.key({ modkey, 'Shift' }, 'j', function () awful.client.swap.byidx( 1) end),
awful.key({ modkey, 'Shift' }, 'k', function () awful.client.swap.byidx(-1) end),
awful.key({ modkey, }, 'u', awful.client.urgent.jumpto),
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-- Mod#+Tab hotkeys
awful.key({ modkey, }, 'Tab',
function ()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end),
awful.key({ 'Mod1', }, 'Tab',
function ()
awful.client.focus.byidx(-1)
if client.focus then
client.focus:raise()
end
end),
awful.key({ 'Mod1', 'Shift' }, 'Tab',
function ()
awful.client.focus.byidx(1)
if client.focus then
client.focus:raise()
end
end),
awful.key({ modkey, }, 'l', function () awful.tag.incmwfact( 0.05) end),
awful.key({ modkey, }, 'h', function () awful.tag.incmwfact(-0.05) end),
awful.key({ modkey, 'Shift' }, 'h', function () awful.tag.incnmaster( 1) end),
awful.key({ modkey, 'Shift' }, 'l', function () awful.tag.incnmaster(-1) end),
awful.key({ modkey, 'Control' }, 'h', function () awful.tag.incncol( 1) end),
awful.key({ modkey, 'Control' }, 'l', function () awful.tag.incncol(-1) end),
awful.key({ modkey, }, 'f', function () awful.layout.set(layouts.float[1]) end),
awful.key({ modkey, }, 'g', function () awful.layout.set(layouts.magnifier[1]) end),
awful.key({ modkey, }, 'm',
function ()
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local screen = mouse.screen
local current_layout = awful.layout.get(screen)
local tag = awful.tag.selected(screen).name
if not enters(current_layout, layouts.max) then
awful.layout.set(saved_layouts[screen].max[tag])
else
awful.layout.inc(layouts.max, 1)
saved_layouts[screen].max[tag] = awful.layout.get(screen)
end
end),
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awful.key({ modkey, }, 't',
function ()
local screen = mouse.screen
local current_layout = awful.layout.get(screen)
local tag = awful.tag.selected(screen).name
if not enters(current_layout, layouts.tiled) then
awful.layout.set(saved_layouts[screen].tiled[tag])
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else
awful.layout.inc(layouts.tiled, 1)
saved_layouts[screen].tiled[tag] = awful.layout.get(screen)
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end
end),
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awful.key({ modkey, }, 's',
function ()
local screen = mouse.screen
local current_layout = awful.layout.get(screen)
if not enters(current_layout, layouts.spiral) then
awful.layout.set(layouts.spiral[1])
else
awful.layout.inc(layouts.spiral, 1)
end
end),
awful.key({ modkey, 'Control' }, 'n', awful.client.restore),
-- Prompt
awful.key({ modkey, }, 'r', function () mypromptbox[mouse.screen]:run() end),
awful.key({ modkey, }, 'e',
function ()
awful.prompt.run(
{ prompt = 'Run Lua code: ' },
mypromptbox[mouse.screen].widget,
awful.util.eval, nil,
awful.util.getdir('cache') .. '/history_eval'
)
end),
-- Menubar
awful.key({ modkey, }, 'p', function () menubar.show() end),
-- Glbal commands
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awful.key({ modkey, 'Shift' }, '\\', function () awful.util.spawn('/home/von/vscripts/compton_toggle', false) end),
awful.key({ modkey, }, 'x', function () awful.util.spawn(terminal) end),
awful.key({ modkey, }, 'q', function () awful.util.spawn('/home/von/.local/bin/ticket_watch', false) end),
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awful.key({ modkey, }, 'z', function () awful.util.spawn('bash -c "until i3lock -entc 661111 -i /home/von/.wallpaper.png; do :; done"') end),
awful.key({ modkey, }, 'F6', function () awful.util.spawn('/home/von/touchpad_hotkey.sh', false) end),
awful.key({ }, 'Print', function () awful.util.spawn('xfce4-screenshooter -ws /home/von/screenshots') end),
awful.key({ modkey, }, 'Print', function () awful.util.spawn('xfce4-screenshooter -fs /home/von/screenshots') end)
)
clientkeys = awful.util.table.join(
awful.key({ modkey, 'Shift' }, 'c', function (c) c:kill() end),
awful.key({ modkey, }, 'Return', function (c) c:swap(awful.client.getmaster()) end),
awful.key({ modkey, 'Shift' }, 'o', awful.client.movetoscreen ),
awful.key({ modkey, }, 'n', function (c) c.minimized = true end),
-- Window properties
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awful.key({ modkey, 'Shift' }, 'Return', function (c) c.fullscreen = not c.fullscreen end),
awful.key({ modkey, }, 'b',
function (c)
if c.border_width ~= 0 then
c.border_width = 0
else
c.border_width = beautiful.border_width
end
end),
awful.key({ modkey, 'Shift' }, 't', function (c) c.ontop = not c.ontop end),
awful.key({ modkey, 'Shift' }, 's', function (c) c.sticky = not c.sticky end),
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awful.key({ modkey, }, '`', awful.client.floating.toggle ),
awful.key({ modkey, 'Shift' }, 'm',
function (c)
c.maximized_horizontal = not c.maximized_horizontal
c.maximized_vertical = not c.maximized_vertical
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if c.maximized_horizontal == true and c.maximized_vertical == true then
c.border_width = 0
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client.focus:raise()
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else
c.border_width = beautiful.border_width
end
end)
)
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it works on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, 9 do
globalkeys = awful.util.table.join(globalkeys,
awful.key({ modkey }, '#' .. i + 9,
function ()
local screen = mouse.screen
local tag = awful.tag.gettags(screen)[i]
if tag then
if awful.tag.selected(screen) == tag and awful.tag.selectedlist(screen)[2] == nil then
awful.tag.history.restore()
else
awful.tag.viewonly(tag)
end
end
end),
awful.key({ modkey, 'Control' }, '#' .. i + 9,
function ()
local screen = mouse.screen
local tag = awful.tag.gettags(screen)[i]
if tag then
awful.tag.viewtoggle(tag)
end
end),
awful.key({ modkey, 'Shift' }, '#' .. i + 9,
function ()
if client.focus then
local tag = awful.tag.gettags(client.focus.screen)[i]
if tag then
awful.client.movetotag(tag)
end
end
end),
awful.key({ modkey, 'Control', 'Shift' }, '#' .. i + 9,
function ()
if client.focus then
local tag = awful.tag.gettags(client.focus.screen)[i]
if tag then
awful.client.toggletag(tag)
end
end
end)
)
end
clientbuttons = awful.util.table.join(
awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
awful.button({ modkey }, 1, function (c) client.focus = c; awful.mouse.client.move(c, snap) end),
awful.button({ modkey }, 3, awful.mouse.client.resize)
)
-- Set keys
root.keys(globalkeys)
-- }}}
-- {{{ Rules
awful.rules.rules = {
-- All clients will match this rule.
{
rule = { },
properties = {
border_width = beautiful.border_width,
border_color = beautiful.border_normal,
focus = awful.client.focus.filter,
keys = clientkeys,
buttons = clientbuttons
}
},
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-- Floating only rules:
{
rule_any = {
class = {
'Deadbeef',
'Google-musicmanager',
'mpv',
'Pavucontrol',
'pinentry',
'plugin-container',
'Skype',
'Vncviewer'
},
instance = {
'sun-awt-X11-XFramePeer'
}
},
properties = {
floating = true
}
},
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-- Floating borderless, because winamp nostalgia:
{
rule_any = {
class = {
'Audacious',
'Qmmp'
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},
role = {
'bubble'
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}
},
properties = {
border_width = 0,
floating = true
}
},
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-- Per app rules
-- firefox
{
rule = { class = 'Firefox' },
except = { instance = 'Navigator' },
properties = { floating = true }
},
-- ardour3
{
rule = { class = 'Ardour' },
except = { instance = 'ardour_editor' },
properties = { floating = true }
},
-- Specific desktops rules: place windows only on specific tags by default
-- tag 4: games = maximized
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{
rule_any = {
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class = {
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'BaldursGate',
'BaldursGateII',
'IcewindDale',
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'starbound',
'Terraria.bin.x86',
'Terraria.bin.x86_64'
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},
name = {
'Pillars of Eternity'
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}
},
properties = {
border_width = 0,
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maximized = true
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}
},
-- tag 4: steam and games
{
rule_any = {
class = { 'Steam' },
instance = { 'Steam.exe' }
},
properties = { tag = tags[1][4] }
},
{
rule_any = {
class = {
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'Awesomenauts.bin.x86',
'Civ5XP',
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'CivBE',
'Cities In Motion.bin',
'ck2',
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'csgo_linux',
'DefenseGrid2',
'deponia_tcj',
'dota_linux',
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'dota2',
'game.x86_64',
'hl2_linux',
'Pandora',
'Strife',
'Symphony.bin.x86_64',
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'eu4',
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'witcher2'
},
instance = {
'Civ4BeyondSword.exe',
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'GameApp.exe',
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'KB.exe',
'nwn2main.exe'
},
name = {
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'Cities in Motion 2',
'GunsOfIcarusOnline',
'Hand of Fate',
'Serious Sam 3 - Linux'
}
},
properties = {
border_width = 0,
floating = true,
tag = tags[1][4]
}
}
}
-- }}}
-- {{{ Signals
-- Signal function to execute when a new client appears.
client.connect_signal(
'manage',
function (c, startup)
-- Enable sloppy focus
c:connect_signal(
'mouse::enter',
function(c)
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if awful.layout.get(c.screen) ~= layouts.magnifier[1] and awful.client.focus.filter(c) then
client.focus = c
end
end
)
if not startup then
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
awful.client.setslave(c)
-- Put windows in a smart way, only if they do not set an initial position.
if not c.size_hints.user_position and not c.size_hints.program_position then
awful.placement.no_overlap(c)
awful.placement.no_offscreen(c)
end
end
end
)
client.connect_signal('focus', function(c) c.border_color = beautiful.border_focus end)
client.connect_signal('unfocus', function(c) c.border_color = beautiful.border_normal end)
-- save floating layout parameters for windows created and managed during the current session
tag.connect_signal(
'property::layout',
function(t)
for k, c in ipairs(t:clients()) do
if awful.layout.get(mouse.screen) == awful.layout.suit.floating then
c:geometry(awful.client.property.get(c, 'floating_geometry'))
end
end
end
)
client.connect_signal(
'manage',
function(c)
if awful.layout.get(mouse.screen) == awful.layout.suit.floating then
awful.client.property.set(c, 'floating_geometry', c:geometry())
end
end
)
client.connect_signal(
'property::geometry',
function(c)
if awful.layout.get(mouse.screen) == awful.layout.suit.floating then
awful.client.property.set(c, 'floating_geometry', c:geometry())
end
end
)
-- timers
if exists("/sys/class/power_supply/BAT0") then
mytimer = timer({ timeout = 1 })
mybattstatus:set_text('•••')
mytimer:connect_signal("timeout", function() mybattstatus:set_text(battery_status()) end)
mytimer:start()
end
-- }}}
-- {{{ Autostart
-- don't forget you sync this file
-- this shit runs every time you restart your wm, dumbass.
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---- set keyboard layouts (fixkb.zsh is made to fix that)
--awful.util.spawn_with_shell('setxkbmap -layout us,ru -variant altgr-intl,typewriter -option ctrl:nocaps,grp:win_space_toggle,grp_led:caps,compose:menu')
--awful.util.spawn_with_shell('xkbcomp $DISPLAY - | egrep -v "group . = AltGr;" | xkbcomp - $DISPLAY')
---- populate xrdb with .Xresources config
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if exists('/home/von/.Xresources') then
awful.util.spawn_with_shell('xrdb /home/von/.Xresources')
end
---- execute all the other shit, installation specific
if exists('/home/von/.autostart') then
awful.util.spawn_with_shell('/home/von/.autostart')
end
-- }}}